Hi guys,
I’m brand new to Blender, been toying around with it since yesterday and I think I have some of the basics figured out, I’m already working on a project that should be relatively simple.
^ This is the project at the moment.
This is the reference image I am using:
I have a relative understanding of the basics, and have figured out smoothing and sculpting to a degree, but at the moment I’ve now hit some snags.
Firstly, when I go into rendered view mode, the central ‘sphere’ vanishes, does this have to do with how finite I have made it’s mesh? (I subdivided it 3-4 times and smoothed the living H-E-double hockey stick out of it to get a ‘eye’ shape like in the reference image.) Or is there something else going on with that?
There are also other things I’m not fully familiar with either. I am trying to get a similar color scheme on my project as the reference image as well as a dull emission of red light, I assume this is the Texture painter that I need to use. Yet when I try to paint the objects red, when I re-open the project after saving it reverts back as though I never painted them.
I was also going to connect the spheres with thin cylinders, and texture them so they looked like flowing data-streams. Finally, I have absolutely no idea how to make some sort of background/backdrop, which would really be great for what I’m trying to make.
Looking forward to using Blender later on to bring my Robotic OC to full life… hopefully.