Concept FloatBall

Hi Guys, I’m newbie in forum and this is my first post and would like to present my first WIP.

Already started testing some materials and textures possible. Renders not optimized
Below are some images of the work. Sorry for my bad English by google translator :smiley:

I hope you all enjoy
Comments and suggestions please


Looks interesting welcome to the world of blender!

       So Keep at it and finish it some thing I would point out to help. 

                    - Whats the little robot do? its not clear to me as of right now
                    - it needs more joints and widgets to add realism to its motions
                    - make sure you add some AO or grunge when its time
                    - more focus on that "EYE"

   good luck ill be watching thanks for sharing.

tanks a lot

It’s not robot is a VTOL for rescue, for single pilot
Sorry haha, ill adding more joints and widgets
What you mean with “more focus on that “EYE””?


Very nice indeed!

[UPDATE]

-Turbines more “real”
-Remake of the armor and body (new material to armor)
-Structures of link between turbine and body more massive
-Front platform (ill later explain)
-Development of node material for after burner
-modification of superior cover (front door)
sorry again my bad english…


[UPDATE]

Cycles - 150 samples

-2 back turbines added
-Materials turned off, while the project is in progress
-Water cannon added
-The mini balls in body of the VTOL are cameras
-Have any errors in modeling. I’m repairing
-Begun the cockpit modeling

The idea of concept FloatBall is a fast vehicle to firefighters.






[VIDEO PREVIEW]

Cycles 25 samples, 430 frames

[UPDATE]

-Changes in the rear turbines
-Changes in the cameras (the cameras appears will in 3 seconds)
-Landing gear added

I like it!

Tanks dude

This is Awesome!

[UPDATE]

Model has been Finalized
Starting materials and textures


Materials Update


Nice work! Is that an emission shader?

Yep, mix with diffuse.


Amazing Work! Keep it up!