Mike Pan's Easy Game. How to install?

Just bought this, thought I’d give it a try…see what it’s all about.

ZERO installation instructions. Found a thread where MIke affirmed that, yes, installing a zip file was the way to do it. What the hell does that mean. Damn “Easy Game” with zero instructions. So, how do I “Install a zip file into Blender”. No tutorials I can find, no thread here…so, I guess I’m the only one out there who doesn’t get it.

Sound irritated? Yes, I am. I hate assumptions of knowledge when I’ve paid for something. I own a business, so I knwo all about customer service, and when it goes wrong. At this point, I need to wait on someone to show me how to use what I just paid for. I should be using the product I just bought. Yes, I asked a few places on the Blender Market.

Edit: Nothing in the official Blender Manual. Sigh. Why would it not occur to include instructions?

Thanks anyone who answers.

Supposedly if you buy an addon in “Blender Market”, you can get support. In the link that you indicated there is a tab “Support” and another tab “Documentation”.
Have you tried that?

Yes. But I figured it out. You have to install it as an add-on, in user preferences, add-ons. Why the hell would I know that? I’m a modeler. Thanks.

With all respect, calm your biscuits, man. This could have easily solved calmly and collectively. It’s as simple as searching up “How to install a blender add-on”. Installing an add-on is also a part of a Blenderhead’s common knowledge. Also, people won’t be as ready to help you when you burst out and have a temper-tantrum.

Being objective, the add-on section of user-prefs is pretty easy to find :wink: It’s an easy mistake to make though, especially if it is the wrong time of day :slight_smile:

Yea, rough day, that day, all day. Frustrating clients. Chatted with Mike Pan via the website. I honestly didn’t even know it was an add on. I’m just a humble modeler…but it’s a great add on. Recommended.

Yeah I love it, just make sure you use the updated version, I was having some crashing issues until I updated.

(clicking add new material randomly crashed blender) not anymore though.

I recommend it :smiley:

this uses MPans ubber material as a input into hg1’s cube mapped reflection shader node setup (I modified the crap out of it)

I don’t play with nodes much as I’m pretty much 100 % real-time. Looks great though. I just downloaded it the other day, and I think I’ve got it all figured out. Pretty straightforward. I need to add his camera setup to a first person character (no hands or anything needed). I jut nee it to interact with walls, gravity etc. Mike’s is a fly through setup.

I’d love to attach Mike Pan’s camera with all of its depth of field stuff hooked up…but I think that’s separate…to a simple walking character with no arms. Just simple jump, walk, run etc. Maybe “E” to interact with doors etc. It would be awesome if you could do that for me! I’ve tried it…beyond me. I just model. I’d be very happy to give you any model or set you like in exchange, if you want anything. I’ve got loads of furniture etc setup for games.

Sure thing, I will try and get it setup for you tonight :smiley:

Midget duty calls for now :smiley:

Awesome , thanks! Let me know what you want in return. Whatever you like.

as promised

WASD = move

Mouse = Aim

E = Activate

Attachments

For3dMidEvil.blend (572 KB)

Thank you very much. I’ll play with it now.

Well…work in your scene, but when I simply import all objects into my scene…the cubes will drive around, but that’s it. I can select your camera to look out of, but it just moves the blocks. Not sure why the camera is several feet behind the blocks. Not sure how to import this and make it work. Can’t seem to just select your camera and walk. Thanks for the effort…works in your file…not sure what to do. Any thoughts?

there is a object that is the camera hook, the camera is placed and parented to it by the script,

when you drive the actor around using my camera as the active camera,
Does it work?

can you open the console and see if it is throwing any errors?

if its not working, or your getting some errors, can you take a screenshot
and post it, or a small video?

I’ll try and sort it out for you,

It works in your scene. Let’s start at the beginning: how do I import it to my scene? Just all objects?

the ‘actor’ player.003 I think, and all of its children, and the controller,

I can group them if you like, and do a little video of importing him into a new scene,

I will have to take a look about the camera,

YEs, try to import it into another .blend and see what happens. Video of that would be useful. Thanks!

Ok, I see what it is, do append -> ForceLean.py

(I made my own version of this script for wrectified)

this was written by Kevin cornigan,

it’s from the ‘original’ walking ragdoll.

this is why you could move, but not mouselook.

So it grabs a camera named ‘Camera’ and sticks it to the actor camera hook.

so you need

select
Player.003 shift G-> children (selects all children)

shift + select Player.003 again,

Shift + select the controller,

ctrl + G = set group

here is the file

once you append the group,
do append text -> forceLean.py

in this file the group is already made,

so just append the group
then append the text - forceLean.py

about the assets, do you have anything sciFi ?

if not don’t worry about it :smiley:

I am just glad to help.

Attachments

For3dMidEvil.blend (573 KB)

Thanks. I’ll play with this new one in a bit. I can’t think of anything SCi-Fi (I’m a Medieval Geek) off the top of my head, but let me know if you need a specific texture or something down the road. I do like a nice, grungy Sci-Fi set though. The Metro Last Light game, for example.

I did make a low poly porn newspaper machine a while ago, if you want it for a spaceship break-room. Har!

http://www.turbosquid.com/3d-models/adult-newspaper-machine-3d-model/632412