I’ve been trying to find a way to make a procedural stone wall for a castle. This is a test combining two tutorials I found and tweaking things until I achieved the following. The node setup for this is really insane and requires modifying the scale for different geometries, like the towers and the wall. I’m thinking I could probably simplify the nodes a lot because a lot of detail is lost due to scaling and the camera being far away.
That said. It looks good far away, but close up not so much.
That node group with the colors is for the stone color you don’t really need it so I left it out. I also think that by layering the pattern group the overall effect will be better.
Wow, that’s A LOT. Personally I try to avoid using math nodes because i have hard time understanding them haha. Also have you been using the Node Wrangler?
Yeah, It was crazy before I put everything in groups. actually most of the above I took from other tutorials and modified them. I don’t really understand the math nodes too well myself. However add, subtract, divide, and multiply i’m starting to make sense out of. Mostly I just try things until I start to make sense out of them. And nope I havn’t tried node wrangler but I’m going to check it out.