Alpha channel is shown on the texture(Blender Cycles)

Blender is showing me the alpha channel as black background in both texture mode and render. and I have already tried the usual solution of: Render Properties -> Film -> Transparent

The blender file: https://drive.google.com/folderview?id=0B4izbazXuAGMfjhoNjZmcFBBczdIZmhqVmhlUzFTU3VIaG9nREVScnFQVVAtMmxrczQxNVU&usp=sharing

Where is your blend file so we can actually see something. The info currently supplied is far from sufficient

Here is the file: https://drive.google.com/folderview?id=0B4izbazXuAGMfjhoNjZmcFBBczdIZmhqVmhlUzFTU3VIaG9nREVScnFQVVAtMmxrczQxNVU&usp=sharing

You have some shader connections missing.

The texture alpha should be used as the mix factor of the colour and transparent shaders. currently you don’t have full transparency on the material


Thanks a lot :slight_smile: it’s working now