Does blender have or is there an addon for a poly bridge tool?

Title says it all, you probably don’t know what I’m talking about so I have a video that displays the tool I’m looking for.

The spin tool http://www.blender.org/manual/modeling/meshes/editing/duplicating/spin.html?highlight=spin


Attachments


w >> bride edge loops. also grid fill in the face menu.

W, Bridge in edit mode and F6 for options, likely.

This, but why is the spin tool doing this to me… Also, is there a way to add the spin tool to the specials menu?


Well… after the right amount of tweaking it works more or less…

Is there a way to tell blender use bridge to a second selected face as to go around all the trouble?

Spin is based on view in 3dview port

I noticed…
Who thought that was a good thing?

What default centerpoint do you suggest it use instead? (you can move it after the fact from the tool options)

Idk, but I know that adding an option that would arch between the selected and secondary selected face would be far more ideal for a lot of situations.

Having 3dcursor and transform orientations around this type of fiddling is just, well…