Greetings Blender Artists users. I’m new to blender and this community
Recently I’m trying to make grass field render test with some grass model I’ve modeled myself
[ATTACH=CONFIG]394414[/ATTACH]
The problem is when creating this grass field, blender takes fairly high amount of RAM (peaks around 1.3 GB), considering my computer RAM is (only) 4 GB. I’m worried this will age my computer faster, and also I want to throw the grass model in my other scene which without the grass itself takes around 200 MB of RAM. I’m afraid when I apply the grass to the scene, my computer crashed.
The grass model is kept to be low poly (around 200 faces) and no subsurf/multires modifier applied. The field is a plane with dimension of 9.02x11.364 m with 200000 hair particles of duplicate group, length 2.00, and no children. Is there any way to minimizing the amount of RAM it takes? Closing and re-opening the app seems working, but eventually it will skyrocket to said amount. Buying a new pc with higher amount of RAM (or the grass essentials, perhaps) is very last solution for me, because I couldn’t afford it.
Any help/suggestion will be very appreciated. I couldn’t attach the .blend files somehow (perhaps due to my slow internet connection speed), and sorry for my english.
Cheers