Hello everyone. I’d like to share with you this piece I did for this year’s THU Golden Ticket Challenge.
This is the first piece that I’ve used Blender as the main program, though I have used it in the past as a secondary program for things like sculpting, texturing and retopology for my other pieces. It is also my first use of Cycles for rendering. I hope you like it.
Love the expressions on everyone’s faces… the character in the foreground has a mischievious look, and the 3 in the background, the guy on the bottom seems to be thinking “This is never going to work,” the kid in the middle is like “Fear me, for I am mighty!” and the littlest one at the top is just having fun “look at the horsey!” Great job!
@Keen
I used Photoshop for most of the textures. Because of the time constraints and since this is a still image, I just projected most of the UVs from the render camera. I took an 8k viewport grab using the quick edit button in the texturing workspace and used that as a template to paint on most of the textures. Some elements, such as the capes and the hammer head, needed to be properly unwrapped for the textures to look right, but I mostly used projected textures, blended box mapping and procedurals to texture this piece.
aww dam is it only sculpted? i was hoping that it was posed, would LOVE to see this animated!
great work! im actually impressed, the image looks Great, and it tells a story!
by the way, you used blender as a secondary software for things like sculpting? blender sucks so hard at sculpting that is the one thing i dont like about blender.
again 5* looks great!