Your little guys definitely need an improved walk cycle, and probably a run cycle, stealth walk cycle and idle animation as well. Will they be using weapons other than the pistol? Have you got the mesh and rig in a separate file? Send it to me, and I’ll see what I can do.
If there is a possibility I can get paid later down the road I can make you some High quality levels, modular level items, game items, scripts, and player / enemy local motions; animations for all movements that look and feel seamless and other aspects I can help you with in the Blender Game-Design.
I need to work on a team that really wants to make so money.
I’ve been self teaching myself Blender with online resources and it’s game engine for the last few years instead of having a real job and I’d like start making something that can make me some income of some kind
I love the potential that blender has to give. I can’t wait to see what it will become with more and more games and teams using it.
I know it doesn’t look good but this is what I’ve done most resent in Blenders Gameengines High qulity real time GLSL shader mode
If you click it it loads in HD
The players normals came as a 3 diff types of textures when I extracted her from the steam free ware “Fuse” I can’t get the website to work for free rigging and animations to download so I’m just doing it all myself with blender. I’ve spent the last 50 hours working out the program. My fist creations in Fuse where but ugly.
Do you main my real time shadows from my sun lamp? It takes a bit of power for my shadows and light to reach throw out my playing field but I still get a steady 120FPS For a end game the player should be the only thing with a real time shadow to look the best
I don’t see any need to make a game faster then that cents most TV and PC monitors don’t go as fast for the refresh rate.
I know how to copy the normals and specular data from a high poly item and use it for the low poly object.
I can texture well. make items levels look nice even with repeating textures ; tillable images.
my player has around 13,000 polys / faces before I delete and or hide the polys not in site I expect to get ride of almost half.
Sifi textures are easy all you need to get that feel is a reflection map on the items and some point that light up on it like a lamp.
Still no art or animations recieved yet, I am aiming to complete the game in 11 days, so if you are reading this, and the post is not solved , I am not sure I have a artist or animator,
Need things to happen fast, as I need assets to build a level, then Add puzzles,
enemies, a boss, and then greanlight.