Hello fellow “Blender-ers”
I am in need of a script and do not know a thing about coding…however, I do know the functionality it needs.
Basically the script when ran would:
- Create duplicates of “Target” mesh.
- Re-name those duplicates “Target_A”, “Target_B”, “Target_C”, “Target_D”
- Copy the pre-existing Shape Key Actions, from “Action A”, “Action B”, “Action C” and “Action D” correctly on timeline into corresponding duplicate “Target” meshes.
Thanks in advance!
-T
Before_After_macro files.zip (179 KB)Before_After_macro files.zip (179 KB)