Tiny Lights on an object.

How do I make tiny lights for my death star? Like in the image below.
I seen it done using the particle system but I can’t figure out how to do it myself.
Any help is appreciated.
Thanks



If it is shown how to do this in a tutorial please send me there.

I am new to blender and having a lot of fun learning the program. From the images I’ve seen this seems like a basic thing that can be done. Maybe I’m wrong, perhaps its not a particle system. I don’t know. Please Help!!!

Here are some more examples…





You could do it with a particle system, or you could use an image texture as a mask to mix in emission. Post whatever you have made so far, pack your images, file, external data ‘automatically pack into blend’ and then upload it to pasteall.

Here is a low res render of what I have so far.
I have uploaded my .blend file to pasteall, MyDeathStar.blend


Ok looks very good, now post the link to the blend.

Here’s the link to the pasteall

http://www.pasteall.org/blend/37123

Blend file where the textures have not been packed in the file using the File / External Data menu (as requested to do so in post #3) so a pink sphere


lol:)
Here’s the right one, I hope…http://www.pasteall.org/blend/37137

Here’s a 3 minute video showing how to set up a simple hair system on it with lights scattered on a vertex group. The particle systems are possibly more fun, as you can play around with the settings and get all kinds of effects. The other obvious choice would be using a uv image in the nodes to control an emission shader.

[video]https://youtu.be/bLy5OFC-y64[/video]

Awesome Photox. That is just what I was looking for. I will post when I get finished.

Thanks a lot. I am really learning a lot from this community.