Hi there. In order to maybe get some feedback on stuff im doing I will start this sketchbook thread.
First, some older stuff:
Some level/asset/material creation for project Gravity³:
I will try to keep this sketchbook somewhat up to date. C&C ofc always welcome (:
Attachments
Playing around with procedural materials:
Does not look quite right yet.
Tried out some 3D scanning using my smartphone camera (Galaxy S3 neo):
I like the bust in your fist post. The dragon scan also turned out really well! I didn’t know you can do scans with a phone. I always thought you needed special equipment.
Thanks (: Well, the technique uses a lot of different (70 in my case) pictures and no special depth information whatsoever. This is from my understanding somewhat less accurate and can not handle certain surfaces (like glossy ones) compared to “professional” solutions.
If you are interested in the process check out this video: https://www.youtube.com/watch?v=D6eqW6yk50k I roughly followed that one.
A dragon sculpt that I’m currently working on due to my internship at Imagestorm:
C&C welcome. Still have to add a lot of detail. The reference is a sculpt that I found on cgtextures.
Luukezor
(Luukezor)
September 6, 2015, 3:04am
7
Hey special_ops I think your work looks very good and i am looking forward to see the final dragon skulpt! Keep it going
special_ops
(special_ops)
September 22, 2015, 12:11pm
8
Worked a bit on the dragon:
Also did some architectural doodling as archviz is something I wanted to do for quite a while (modeling in Blender, basic rendering with vray in maya):
special_ops
(special_ops)
September 28, 2015, 11:04am
9
Tried out some stylized game environment (based on a nice ZBrush tutorial by Alex Jerjomin):
Had some more fun with the scene:
(the pillar on the right is supposed to become a corner piece for walls)
Overworked the composition and added more assets:
C&C welcome (:
Another sculpting exercise:
C&C welcome.
A quick saturday morning project rendered in UE4:
Different angle: http://i.imgur.com/ELPRSZh.png
A lot of work atm; did finish up some of the retopology for the dwarf (the armor pieces):
I also sketched out some of the materials, I guess I will go for a lighter bronze for the body armor. C&C welcome.
Worked a bit on the dwarf:
More angles: http://i.imgur.com/uza0tXY.png
Did some hardsurface modeling based on some nice concept art by Esbjörn Nord ( http://polycount.com/discussion/comment/2036417/#Comment_2036417 ):
special_ops
(special_ops)
December 10, 2015, 11:02am
18
Had some spare time in between projects and made a chair I found on the IKEA homepage:
m_squared
(m_squared)
January 27, 2016, 1:48am
19
Great dwarf, chair… everything!
ToshiCG
(Todor (CGDive))
January 28, 2016, 4:45pm
20
Great sketchbook, mate. Thanks for sharing.