Hi guys, I’m very new to blender and 3D modeling in general. Right now I want to model a “Welded Mesh Panel” with bendings as in the picture below. I did the bendings by draging the loop cuts horizontally. But the bending is not smooth like the real ones. Can somebody tell me how can I make the bendings more smooth and like the real ones in the photo? Thanks for reading this. Any help is highly appreciated.
Select the edge loop and Ctrl+B to bevel. drag mouse to change bevel size and scroll mouse wheel for number of segments
You can do bevel multiple edges at once
The further the pivot point (cursor) from the pipe, the more gentle the curve will be. You can rotate in exact increments by typing in a number (say 5) to get five degree rotations, after you press r to rotate. (I didn’t do this in the example above). Smaller rotation increments result in a smoother curve.
This is what I finally did. I don’t know much about lighting and shading so the result is not very good. I’ll improve it in the future when I know more about lighting and shading. This post can be marked as sovled!