Hi there.
I’m working on Half-Life remake for Fallout 3 game and I’m trying to make an Y intersection from this piece of original mesh without harming an UV layout:
For better understanding there’s video that depicts exatly what I’m trying to achieve:
https://youtu.be/mTKMQlZt5mc?t=184
On the video you can see that rails are going left…
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… but I think I’ll need the “right” version too:
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I uploaded a *.blend file with both textures so you can look at it if you have some spare time.
Regards.
A.
Attachments
y.zip (1.18 MB)