I have made detailed measurements of several rooms in a building and now I want to reproduce those rooms interiors in Blender.
I can begin with a plane as a wall, enter edit mode, select an edge and extrude it at right angles to form the adjacent wall. But I can not tell Blender to extrude it to a certain length. In fact, whether I am in object mode or edit mode, I can not read or adjust the length of that face as far as I know.
On a wall running along the y axis, I tried “e, x, 27cm”, but Blender ignored the x and the cm and just extended the wall 27m more along the y axis without turning the corner.
What I need is an “extrude edge ? distance on the ? axis” input. Is there a way to do that?
Thanks for any clues.