When I join two meshes it flips the normals on one side:
I’ve not run into this in previous versions of Blender.
Before
After
When I join two meshes it flips the normals on one side:
I’ve not run into this in previous versions of Blender.
Before
After
It has always worked this way. Just flip normal on the dup’ side. Just one of those things.
seen this before many times
but is it a bug or normal?
happy bl
well this time when I set the normals in Blender it reverses in any app I export an OBJ to.
I’ve never seen that.
I have noticed this as well, with 2.73. I have to take the combined object into edit mode, select all, and recalculate the normals. Seems to happen whenever I combine an object with a mirrored duplicate.
Dustin