The classic, iconic Lego Minifigure modeled and rendered in Blender. As a child, Legos were an integral part of me and my play time . I decided to model and render this for not only nostalgia, but also a short film I’m writing, to be called “AGGREGATE”. Although there is no story to this particular fellow at the moment, there will be one soon to come. Enjoy
What I did is I used a UV Sphere for the top part of the arm/shoulder area, and then cut the sphere in half and extruded it as a cylinder to the hand area. It was frustratingly complicated but It seemed to have yielded a good result!
That should be a very interesting thing to work out. I’d imagine there has to be a way to correct all that so you don’t have to model from scratch if you are in a pinch