Beginning with an exported SVG how could i get a quad mesh??
Part of the issue is the svg will most likely include curved bits (this will be a pattern exported from Valentina).
Beginning with an exported SVG how could i get a quad mesh??
Part of the issue is the svg will most likely include curved bits (this will be a pattern exported from Valentina).
Alt+C to convert to mesh
Ctrl+F for face options to change resulting geometry
No example supplied in the post so no way to give specific answer to a specific problem