HDR 2 RGBM is addon for encoding HDR image to RGBM format. I created this addon because BGE or viewport cannot read HDR texture properly (RGB value always clamped at 1.0). RGBM format can encode any HDR image to standard 8-bit PNG image. This addon can decode RGBM in realtime too, so it can be useful for lightmap or environment map on viewport or BGE.
This add-on is helping me imagine what my final movie render will look like in the viewport, I make sure to credit you at the end if you don’t mind!
Thank you again for your hard work Yusuf
Quick question as a blender newbie. Is it possible to easily add a spherical or cubic environment image that shows in the viewport. As far as I can tell reflection and normal image mapping cover the half sphere that’s orientated towards the camera, so as the camera rotates, the reflection and normal images remain fixed.
Any suggestions.