So I’m following the documentation on this page (http://wiki.blender.org/index.php/Doc:2.4/Manual/Rigging/Posing/Editing @ Copy/Paste Pose) and it states that you can use this copy buffer between files.
This would be perfect for me, since I have a rather complex rig which has 17 precise poses set up, which I would like to transfer to another, very similar rig. I tried doing this through the pose library, but since I made some changes to the structure of rig#2 it doesn’t seem to be working with that method. (I linked the file with rig#1 and imported the rigAction pose library, it imports but I can’t click the pose button)
From what I’ve understood from the documentation, this difference shouldn’t really matter for copy/paste, since it basically just looks for bones with the same names, and I’m only selecting & copying the control-bones from rig#1 in Pose Mode, which are the same in rig#2. I opened both files and tried to do it, but I keep getting a Copy buffer is empty error and the following error in the info panel.
Traceback (most recent call last):
File “…_WORKSPACE\MH+pitchipoy\FACESHAPES_CUSTOM_RIG_weighted2.blend\rig_ui.py”, line 714, in draw
KeyError: ‘bpy_prop_collection[key]: key “eyes” not found’
location: <unknown location>:-1
Soo… I’m guessing it needs to be exactly the same rig? Any way to copy/paste parts of a rig that are the same even if the whole isn’t identical?