Material Tests


Materials starting from the left (all you default values):

  • Glossy
  • Anisotropic
  • Ambient Occlusion
  • Refraction
  • Subsurface Scattering
  • Diffuse
  • Glass
  • Translucent
  • Velvet
  • Transparent
  • Toon
  • Emission
  • Hair

Here’s the lighting/scene setup:


Check this out if you want an in depth explanation of the cycles materials.

Hope this helps anyone unsure of materials!