Very basic water node

In this video you can see a very basic water node setup with fresnel and speculars. Due to animated normalmap FPS drops. Reflection and refraction not real time. Needs to be optimised. However, this is my first node like that. Hope you like it:)

1 Like

Very nice! Congrats!

Thanks!:slight_smile: I want to note that the fresnel term node group was originally made by HG1:)

Here is the .blend download:
http://www.pasteall.org/blend/36584

Hi @adriansnetlis,

Could you please repost the .blend file and the url is down?

Thanks in advance.

Looking good adriansnetlis :slight_smile: