Life on the Lonely Island is boring, not much action, the most interesting thing is the cave. Amir (Name subject to change) wants to be an adventurer but there is no way to find adventure other than to visit the caves, until monsters start to appear in the caves and Guardsmen from a nearby Island are called to protect the fishermen. Amir and his Shield and Sword (found from is adventures in the cave) start his adventures by saving a young child who was dragged into the caves by several monsters - This will bring Amir onto many new challenges when a ship crash lands on the Lonely Island…
Things done:
First Person Character
-Sword
-Shield
Guards (currently one patrolling)
Slimes
Houses (I am not looking forward to texturing the houses)
Trees
Cave
Roads
Docks
Boats
Crates
Water (no swimming yet)
Bushes
Not done:
Inside cave
More population
More Islands
House texture
More environment
Surely a lot more things…
Amir and his Shield and Sword (found from is adventures in the cave) start his adventures by saving a young child who was dragged into the caves by several monsters - This will bring Amir onto many new challenges when a ship crash lands on the Lonely Island…
Dangerously close to the plot of the Wind Waker… I love it!
Looking forward to more updates!
Everyone loves wind waker, I wouldn’t want to ruin the game, any idea’s on how to change the story so it still moves around the island. Maybe a journey though the cave to somewhere special. If anyone has any idea’s just tell me.
I am more looking for ways to distance myself from copying, and I think my idea is far enough away, also I did flat shade the houses (smoothing has become a habit)
Edit: I am also going to change the dock because the wood boards are too big, it should be pretty easy to fix.
Things done:
another patrolling guard
changed the docks to look “more” realistic
Fishermen
Head Guard (they all use the same base model with different textures)
Not Done:
Health system (maybe mana bar eventually)
enemies
more detailed storyline
more environment
house texturing
etc.
I didn’t finish much today, but I am doing tutorials on how to make animated water, I am pretty close to done with the animated water. If it doesn’t work I will ask around here.
I tried using animated water normalmaps, but only thing they caused was a lot of lag., so I prefer martinsh water. You may prefer flat blue animated texture for your game style, although martinsh watershader would look good too.
Things Done:
Animated texture water (not very good, but in place for now)
textured houses
set up lampposts
Health and Shield Meter (maybe eventually a Mana meter)
Things to be done:
Create more enemies
Fix shield meter to work
create more levels
other fun stuff I can’t think of