matcap from sculptris

hi!

in this video https://www.youtube.com/watch?v=Rf2BNKtXwVA this guy import matcap from sculptris, does anyone have any idea of how he do dat ?

thanks

Install sculptris and you’ll get a directory of material images


One option to get the ‘matcap’ appearance:
Create a material, set to shadeless, add the texture from above, set the mapping coordinates to ‘Normal’, set the viewport shading to GLSL and Textured viewport


danke !
it works but is kind of laggy…