I’m hoping to use blendr to manipulate scanned objects and print them in 3D at the same size they were scanned. Is there a straight forward way to do this?
Turn on Metric or Imperial in the world properties, resize, and then export as an .STL.
I’m hoping to use blendr to manipulate scanned objects and print them in 3D at the same size they were scanned. Is there a straight forward way to do this?
Turn on Metric or Imperial in the world properties, resize, and then export as an .STL.