hello all,
I am New to blender SO please bear with me while i explain
I have a bent long cube with rotation in animation using rigid body. Have a Plane that collides with curved part at one end.
But i want to keep the other end anchored so that it does not move once the collision takes place.
on collision the other end moves while i need it to be stuck at its place.
How do i keep the other end fixed to its position.
TIA
suhashgde