linked armature/mesh -> pose mode not working correct ( need help )

I made a simple stickman with joints. Works fine. Saved it as stickman.blend. I grouped CTRL+G the stickman+armature.

I made a new scene.blend file. I linked the group from the stickman with ctrl+alt+O into the scene. It is visible with all joints. So far so good. But I can not get it into Posemode. I think this is because it is “hard” linked to the stickman.blend. So I need a tip, how I can animate this in a new scene.

I don’t want to simply append it to the scene, because when I make changes to the stickman they should also appear in my scene.

So for such a low level question. But after google/youtube I was out of an idea.

thanks for your help in advance:rolleyes:

I linked the group from the stickman with ctrl+alt+O into the scene. …

Next step is to make a proxy of the rig. Object menu > Make Proxy (shortcut is Ctrl Alt P). Then you should be able to put it into Pose mode.

Welcome to Blenderartists.org

Thanky you LarryPhillips.

CTRL+ALT+P helped me!

And thanks for the warm welcome.

Kind Regards
Man from the 70ths