How to export animated camera (and basic geometry of scene) from Blender to Nuke?
For example I want to create a ship in the ocean in Blender and to add a people to the ship , using Nuke. I definitely need to add people to the ship in Nuke, not in Blender.
How to transfer animated camera (and the scene) from Blender to Nuke ? In scene I need only basic geometry, (texture, etc. not important).
I tried to use FBX, 6.1 ascii version of the exporter, but in this case, the camera was looking in the wrong direction. In Nuke, in the camera settings I turned on “Compute rotation”, then the camera began to look almost in the right direction, but still wrong.
For the test, I used a simple scene with an animated cube and animated camera.
First Frame in Blender and Nuke: