Hi
I would know if it is possible to record the soft body or clothes physics to keyframes or shape keys ?
It seems it is possible to do this for hard bodies physics…
The aim is to calculate eg a flag movement in the wind then get it as an animation that can be used in a game engine.
It is possible to bake ONE shape key, but it will record only one of the multiple frames calculated by the physics solver.
I tried to use the animAll addon, but it seems not to get any records (object or vertex positions) from the physics solver.
Any idea on this problem … ?:no: