Hi
I’m trying to figure out how to render an isolated object, the grid you see in the image below.
I need to render the grid separately, but I still want it to be affected by the volume scattering from the water.
The final grid will look something like this. It is below the surface, but I want it to show through it.
(To illustrate underwater excavation)
Then I’ll compose it over in After Effects.
Any help i appreciated, thanks.
TL;DL
I want to render the grid separately, but still affected by the volumetric water.