Particle as Object for Camera "Track To" Constraint

Is there a way I can get the camera to track to a specific particle?

Yes:

Add an Empty, add driver to empty location x, y, z:

#bpy.context.scene.objects[‘Cube’].particle_systems[‘ParticleSystem’].particles[0].location[0]
#bpy.context.scene.objects[‘Cube’].particle_systems[‘ParticleSystem’].particles[0].location[1]
#bpy.context.scene.objects[‘Cube’].particle_systems[‘ParticleSystem’].particles[0].location[2]

replace ‘Cube’ with your Object that has the Particle System
replace ‘Particle System’ with the name of your particle System.
replace the Number 0 in particles[0] with the number of particle you want to follow.

Add Track to Constraint to Camera, set to Empty

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Is there a tutorial that shows how to do this? I’m a bit confused