Hi, the Luxrender team present daily build of Luxrender for Windows, OSX and Linux (soon) today.
The latest Luxblend, the exporter, is included too.
I cant enumerate all new features but some highlights are:
Traceback (most recent call last):
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/core/__init__.py", line 385, in view_draw
self.luxcore_view_draw(context)
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/core/__init__.py", line 1756, in luxcore_view_draw
self.luxcore_exporter.convert_camera()
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/export/luxcore/scene.py", line 157, in convert_camera
self.camera_exporter.convert()
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/export/luxcore/camera.py", line 51, in convert
self.__convert_viewport_camera()
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/export/luxcore/camera.py", line 148, in __convert_viewport_camera
self.__convert_shutter(luxCamera)
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/export/luxcore/camera.py", line 270, in __convert_shutter
shutter_open, shutter_close = calc_shutter(self.blender_scene, lux_camera_settings)
File "/Users/bashi/Library/Application Support/Blender/2.74/scripts/addons/luxrender/export/luxcore/__init__.py", line 118, in calc_shutter
shutter_open = lux_camera_settings.exposure_degrees_start / (fps * 2 * math.pi)
NameError: name 'math' is not defined
i think i’m not registered to luxrender forum, thus posting it here. You can redirect it or i will hook up to Luxrender forum later.