Hello. Started this sketchbook to have something done. I hope that showing to everybody else my doodles will be liberating.
I’m not total noob with Blender. Don’t need to google all the time where is stuff and how to use it. But then again, I haven’t actually finished anything yeat. On the other hand, I want to get solid basics before massive challenges.
I participated #SculptJanuary in Facebook, and that was most awesome. I can’t draw, so sculpting is my way to get things into shape quite fast. And that is something I really enjoy doing. Drawing capabilites wouldn’t hurt, I have seen.
Sculpted, retopoed, normal baking from sculpt, colors with dirty vertex colors + color ramp. Practising also particle hair. Has also teeth.
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Last several pictures look really good (and Putin too)… What did you use for skin material? What gave it the bump? Also, can you recommend me a good tutorial on how to make smooth shaped heads, like the ones you made on your profile picture and the picture before? Aaaaaaand can you tell me how did you make the hair (recommend me a tutorial)?
The hair is also about the simplest there is. I didn’t want the most realistic, because when I tried it, it didn’t look good on this head. But two things I did differently than before: There is two hair-sculps, because it was easier to modify it into two separate diretions. And more the B-splines steps, the more fluid the hair has in rendering (it also takes more memory I think). Other settings are only: hairNumber: 400, children: 300 interpolated, CyclesHair shape -0.4, ThicknessRoot: 0.2, Tip: 0.01. Nvidia drivers just updated, and I’m having trouble with the materials tab… so I’ll get back to it.