Hey guys
one question: when you have as example a screw as seperate object, how can i make it following the surface of a other object ??
Hey guys
one question: when you have as example a screw as seperate object, how can i make it following the surface of a other object ??
Parent one to the other or both to another helper object (empty). Select, ctrl+P.
Are you talking about placing bolt/rivet heads on the surface of a object like a boiler/pipes?
exactley
Snapping, Settings in red:
Thanks man :)) this is so usefull