I am releasing my new addon than enables you to dry brush inside blender’s texture paint mode.
The addon is available for download at the bottom of this post, and I have made a quick tutorial on how to use the addon.
The tutorial is here:
I am glad you like the video demonstration, it was my first tutorial every so I was not sure if I did a good job explaining everything.
I hope you have fun with the addon.
My cache image does not match my displacement map. What am I doing wrong? I follow your exact steps on the dino part.
New image >
naming it displacement_map >
Set it to 2048x2048 >
Bake.
I get a great displacement result.
Then I enter texture paint >
tools >
add new paint slot >
also 2048 x 2048 there >
Slots >
Dry Brush tab choose Displacement_Map >
Press Adjust Dry Brush >
Change stencil image to Cach_image >
Press Mask >