Strange rendering issue

Hello,
I was working on a UV camera map in Blender for a film project. Things were going well enough in Blender, but…

When I output the final video I ended up with some strange grey artifacting in the areas that should have been the brightest. This does not appear in the actual Blender file. So I am convinced that the issue lies somewhere in the render. Any suggestions on where I might look in the file to fix this?

Many thanks,
Futhark30.

Here is an image of the original files as it should be.


and here is an output from the final render.

In the outliner you have an object (called Plane) that is hidden in the viewport but is still set to be renderable.

Aha! Thank you for spotting that. Problem solved.

Hello. I have the layer with lamp “Sun”, which isn’t animated. During rendering Cycles suddenly began to render frames as well as lamp “disappeared”. Why did it happened?
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Why not start a new thread rather than hijack this one which has no relation to your question
Your post contains almost no useful information since you have not supplied any link to your blend file to review or any information about your scene

I’m sorry, but I just don’t know how to start a new thread.

I’m sorry, but I just don’t know how to start a new thread.

At the top of the forum, use the “Post New Thread” button!

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