Glass

A study of glass and its interaction with light and itself.


Software: Blender 2.74
Render Engine: Cycles
Render Time: 17 hours
Post Processor: Photoshop

See this post elsewhere:

Happy Blendering!

And an Ambient Occlusion render to show the lighting setup. HDRI and 2 mesh lights where used.


Very nice! The materials and lighting look really great! :slight_smile:

Thank you! I really wanted to focus on the lighting on this one. I’m glad it looks good!

(repost) Lovely render, Regus! I like everything about this. Artistically, the lens distortion looks wonderful too - that, coupled with the lovely DoF. Yummy! :wink: