Skateboard - Disassembly Effect

I’ve been working on this for about a day in total. A lot of the time was getting the render settings right for OpenGL rendering. The animation itself was pretty simple to do.

I had a lot of fun working on the rendering. Blender’s OpenGL renderer is really powerful. I tried to include the new AO in the viewpoint but I was getting too much banding. So I just turned up the Gamma some to simulate more AO.

Render Time: 30min (The chromatic aberration took way too long)
Time Spent: 3-4 hours (minus rendering and upload.)