Hey this is my second female character , the first one was hum … ugly :no:
(I forgot to post at the beginning so I will post the progression of my project)
I didn’t like her body shape so I decided to delete everything except the head
hey I like this characters lanky cartoony and cute style.
For my taste I would make the eyes real eyeballs than having material-planes - in my opinion it would look much better and will be easier to animate by rolling the eyeballs than moving the pupil on a surface - because there is some limitation when the Pupil reaches one of the eye corners you need to put it inside your head mesh and that would probably look a little bit disturbing…but maybe I am wrong you probably already have a quite sober blinking stat.
Well : some renders of the improved jacket :
With Diffuse, Occlusion, Specular, Normal and displacement maps.
(the 2 straps with clips are here to attach something ( swords…))