Adding multiple items quick.

Is there a quicker way to add objects to the game faster than duplicating?

For example something like a Paintbrush? Im trying to apply grass to my world.

You can use Blender’s normal particle system (not part of BGE) it has the benefit of adding the objects randomly and making them conform to the ground’s angle.

You might have performance problems later with having lots of grass objects…

But it does not work with game engine


Use it later you set up the particle system, it will turn all particles (in this case will be objects) into objects.

Even if you have been working on something in BGE, you can temporarily switch to Blender internal, use the particle system and convert it as described above and then switch back to BGE. You can do this without any harm to logic/objects/materials etc. They will be preserved as you switch render types.