Is it possible to setup a character and scene in Blender Game, use a joystick to move the character around while a fixed camera is in the scene and record it, and then render it out in Blender Internal or Cycles.
So basically, I want to have playable actors for my animation.
If this can be done, can someone please direct me to a tutorial, or introduce a starting point for me so I can start looking up what I need to do?