Hi,
I’am working on a chopping board, but I’am trying to get realism.
if someone can improve my texturing. please help me!
Hi,
I’am working on a chopping board, but I’am trying to get realism.
if someone can improve my texturing. please help me!
Hi! The displacement map should be controled with a multiply node. So you can crank down the displacement.
And the mask for the glossyness you can have more control with a color ramp betwen the texture image and the mix shader.
Hope this helps you.
Moved from “Artwork > Finished Projects” to “Support > Materials and Textures”