Hello guys,
There is a simple plane and animated bezier circle having shape as mask. Animation similar to this:
The problem is that the plane has same transparent areas where i don’t want to mask appear. Any idea how to make it happen ?
According to mentioned video let we imagine that we want only to “burn” the word the rest will be invisible alpha. I tried also holdout in Cycles but then everything behind holdout is invisible too
I will appreciate any reference to some tutorial or cycles setup how to mix shape mask + alpha, or some ray visibility trick having second plane as boolean operator.