I’m trying to play a animation on key press in the game engine, I think I’m doing it right but the animation is not playing. The file is posted below, contains a idle animation frame and a running animation cycle. Thanks
animations.blend (848 KB)
Well, strange… I played around and found none reason why it would not run…
You should apply all modifiers (apart from armature modifiers) before running the game. Apply the subsurf (or remove it- it’s far too high detail).
Dang, it was that simple of a problem all along… Thanks for the help
No problem. The blender integration leaves a little to be desired.