I am currently doing a project involving an iceberg of some kind and need to 3D print it. I have tried modeling itself but have so far been unable to to this. So I am asking you guys for help.
The base of the iceberg needs to be round and look as natural as possible. This is close to the look that I am going for:
Hey there, quick question. Does the iceberg need to be flat/cut-off where it would essentially enter the water (making it much shorter in height)? Or, do you want the entire bottom included in the model as well (more like the second image you posted)?
I’m no good for modelling bergs, but I can tell you that example wouldn’t float right side up. I am pretty good on basic hydrostatics. If you look around the web you should be able to find accurate representations of bergs. They have a much wider underwater mass with a lot more ice in it. It’s also very much rounded off beneath the water. That pic is far too jagged underwater for a real berg.
Obviously none of this matters if you’re only modelling to the waterline. Just thought I’d mention it in case you want the whole thing.
Hey there, quick question. Does the iceberg need to be flat/cut-off where it would essentially enter the water (making it much shorter in height)? Or, do you want the entire bottom included in the model as well (more like the second image you posted
Basically the iceberg will be cut off the waterheight, have a flat base and fit in a circle. So no, the bottom in the model will not be include.
I’m no good for modelling bergs, but I can tell you that example wouldn’t float right side up. I am pretty good on basic hydrostatics. If you look around the web you should be able to find accurate representations of bergs. They have a much wider underwater mass with a lot more ice in it. It’s also very much rounded off beneath the water. That pic is far too jagged underwater for a real berg.
Obviously none of this matters if you’re only modelling to the waterline. Just thought I’d mention it in case you want the whole thing.
Thank for the information! I will only be needing the model above the waterline for this project but good to know for future references. Cheers!
Hey there, quick question. Does the iceberg need to be flat/cut-off where it would essentially enter the water (making it much shorter in height)? Or, do you want the entire bottom included in the model as well (more like the second image you posted)?
Yeah I the cut off is at waterheight and the base is flat. So no bottom in the model.
Thanks for trying man! Its not quite what we are looking for though, I would prefer much sharper edges but the form itself is pretty close. The jagged edges on the second image in the opening post is really what I’m talking about.
Also the base has to be perfectly circular and completely flat.
Thought I might as well give it a go. it has just over 112,000 verts, but it is easy to un-subdivide if necessary as it consists only of quads. The base is not circular or flat yet, but i am currently doing that now. just thought i should post this to see if i’m on the right track
What do you think? Is it what you need or should i change it?
I’ve managed to create a flat circular base for the mesh. It is completely flat at the bottom because that is what i assume you want.
The mesh is air-tight, no holes, so i am pretty sure it should be good for 3d printing.
The mesh now has a few tri’s, at the very centre of the base. This is because i had to poke one of the rounded faces to avoid ngons. If you prefer it to be an n-gon fill at the centre rather than a triangle fan than let me know. I can easily change it.
The mesh now has just over 166,000 verts with the base added