Help with multiple meshes/objects in Unity.

I use SketchUp for buildings and when I import it into unity, the separate objects show up as separate meshes,which I want because I can just apply a texture to the specific meshes , rather than having to UV map everything,when I’m making an object in blender, it just shows up one mesh as “default” even though I separated the objects and parented one to another, If you can’t understand this here is a picture

Try asking on a unity forum. Also this isn’t a resource for anyone to use so this thread should be in the “game support” forum.

Unity should interpret each object in Blender as a separate mesh. Separate your object in Blender before exporting to Unity.