I’m in need of a modeller/level designer who can deliver a nice small- to medium-sized TDM/CTF level for my mobile FPS game.
The game is targeting rather low-end mobile devices, so the level needs to be highly optimized (low-poly, low-res textures, as few materials as possible, optimized for occlusion culling etc…).
I very much prefer playability and optimization over eye candy. To get a better idea of what I’m looking for have a look at games such as “Critical Strike Portable” or “Combat Strike”.
There’s lots of room for creativity here - the choice of the environment and the layout of the level will be fully up to you.
If you’re interested please PM me with your portfolios and your rates.