So I load my human mesh and model the clothing I want but when I click in the make clothes button, it says “Error using MakeHuman tool
Object Human.001
can not be used for clothes creation
because it has non-quad faces.”
I’ve UV mapped the clothes and gaiven them a material and positioned them on the human mesh and I don’t know what it could be. How can I fix this problem?
You must ensure that the clothes mesh only contains quad faces.
The error message is due to an internal limitation of MH. A mesh with some non-quad faces looks fine in Blender, but it will not work in MH. In MH a mesh with F faces is represented as a 4xF numpy array for performance reasons, so a non-quad face will wreck havoc.