MakeClothes Malfunction

So I load my human mesh and model the clothing I want but when I click in the make clothes button, it says “Error using MakeHuman tool
Object Human.001
can not be used for clothes creation
because it has non-quad faces.”

I’ve UV mapped the clothes and gaiven them a material and positioned them on the human mesh and I don’t know what it could be. How can I fix this problem?

Put blender in edit mode and in the menue under faces convert tris to quads.

What angle?

For some reason this just doesn’t work for me. I tried different angles with different boxes checked but the number of tris never goes down.

You have to select all faces then do it.

I did. All the faces were selected but it still didn’t work.

You must ensure that the clothes mesh only contains quad faces.

The error message is due to an internal limitation of MH. A mesh with some non-quad faces looks fine in Blender, but it will not work in MH. In MH a mesh with F faces is represented as a 4xF numpy array for performance reasons, so a non-quad face will wreck havoc.