dyntopo sculpt


Tried out dynamic topology and wanted to see how far i could get. There is no normal or displacement maps in this render so everything is sculpted even the pores and wrinkles. it started to get really slow at the end but im still very impressed. I even started from a default cube just for the heck of it :eyebrowlift:

Theres is more photos on my artstation and cgscoiety

nice sculpt. the ears are kind of flat though, usually they are more like a bowl… how many faces does this sculpt have?

thanks for the feedback, will look it up:) the sculpt is 3 million faces and the whole scene near to 3.5 million