Behind the scenes SpongeBob and a tiny bit of Blender.

Here is a small article featuring some of the behind the scenes parts of my job…fxguide.com

Good to know I used a little blender (a tiny bit) in this movie too. If you see the film, Bubbles’ urinal was modeled in Blender and rendered in cycles. A few of the UV maps for the characters were laid out in blender and a cloth sim or two was done with it as well. :smiley:

Glenn

and another article…

Although I never reasonably expect commercial products to be completely supplanted in commercial production pipelines, for reasons other than “just image-quality,” I do expect that we will continue to see Blender being used more-and-more in commercial efforts. It’s no longer wrong to say that “there’s another commerical-grade 3D Graphics application out there, now, and its name is Blender.” It’s finding its (growing …) place in the commerical world, and that will continue to be the case.

That’s really cool! I’ll take a look at the articles later tonight :smiley: